Anyways, as I've said over time, it's OTS angles primarily, they completely redid the RE Engine's lighting and shadow system, this is a horror game that has classic RE features. I also know the game has an option for fixed camera angles, but they didn't include it in the trailer. ORIGINALLY, when REmake 2 first started development they actually just recreated RE2, original fixed cameras and all, and just recreated location. They ultimately went for an OTS style, but kept Fixed Cameras and First-Person in the coding. However, they knew many fans had been waiting a long time for Fixed Angles, so they continued work on the Fixed Angles they started, they needed more polish last I heard, but the game had time for polish. I DID NOT hear they continued the First-Person Mode, which I think you see in the trailer (it's hard to say since frankly, the trailer has so little gameplay), but it looks like they might've.
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Since 17/4/2008
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