Comms System (ระบบสื่อสาร) 1 Mitsuba's Command Skill gains +2% to ACC and EVA 2 +1 Range to Mitsuba's Command Skill 3 +1 Supporter deployment slot 4 Additional +3% bonus granted to Mitsuba's Command Skill (+5% total) 5 When Dreisstrager performs a support attack against a target in Air or Space terrain, it will deal full damage 6 +1 Supporter deployment slot (+2 Slots total) 7 +1 Range to Mitsuba's Command Skill (+2 total) 8 Mitsuba's Command Skill has the same effect at all ranges
Fire Control System (ระบบควบคุมการยิง) 1 +10 to Sight for Dreisstrager 2 Grants "AOS Analyzer" Power Part 3 +10 Critical Rate to Dreisstrager 4 +1 Range to Dreisstrager's non MAP, non-Range-1 weapons 5 +10 to Sight for Dreisstrager (+20 Sight total) 6 +10 Critical Rate to Dreisstrager (+20 Critical total) 7 Dreisstrager's weapons gain the Barrier Buster effect 8 +1 Range to Dreisstrager's non MAP, non-Range-1 weapons (+2 Range total)
Scouting System (ระบบตรวจจับศัตรู) 1 +10 Mobility for Dreisstrager 2 Grants "AOS Thruster" Power Part 3 +10 Mobility to Dreisstrager (+20 Mobility total) 4 -10% damage taken by allied units within Dreisstrager's Command area 5 +10 Mobility to Dreisstrager (+30 Mobility total) 6 -10% damage taken by allied units within Dreisstrager's Command area (-20% total) 7 "Missile Canisters" gains the Counter attribute 8 At 130+ Morale, Analyze all targets in Mitsuba's Command range every turn
Hangar (โรงเก็บหุ่น)
Unit Facilities (ปรับปรุงหุ่น) 1 -5% to unit upgrade costs 2 -10% to unit upgrade costs 3 -15% to unit upgrade costs 4 +1 to maximum unit upgrade level 5 -20% to unit upgrade costs 6 +2 to maximum unit upgrade level (+3 upgrades total) 7 -30% to unit upgrade costs 8 +2 to maximum unit upgrade level (+5 upgrades total)
Weapon Facilities (ปรับปรุงอาวุธ) 1 -5% to unit weapon upgrade cost 2 -10% to unit weapon upgrade cost 3 -15% to unit weapon upgrade cost 4 +1 to maximum weapon upgrade level 5 -20% to unit weapon upgrade cost 6 +2 to maximum weapon upgrade level (+3 upgrades total) 7 -30% to unit weapon upgrade cost 8 +2 to maximum weapon upgrade level (+5 upgrades total)
Supply Facilities (เสบียง) 1 HP and EN restored to units on board Dreisstrager at the start of player phase increases from 50% to 75% 2 Dreisstrager gains the Repair ability 3 At start of player phase, restores 10% HP and EN to units adjacent to Dreisstrager 4 Dreisstrager gains the Resupply ability 5 HP and EN is restored to units on board Dreisstrager at the start of the player phase to max. Also, the boarded units will not lose Morale 6 The HP and EN restoration effect for adjacent units improves to 20% 7 Dreisstrager's Repair and Replenish range is increased by 1 8 +1 Power Parts slot for all units
Engine Room (ห้องเครื่องยนต์)
Output Boost (เพิ่มกำลังเครื่อง) 1 +50 max EN to Dreisstrager 2 Gain "AOS Armaments" Power Part 3 Dreisstrager gains EN Regen (S) 4 +50 max EN to Dreisstrager (+100 EN total) 5 Dreisstrager's EN Regen (S) becomes EN Regen (M) 6 +50 max EN to Dreisstrager (+150 EN total) 7 Dreisstrager's EN Regen (M) becomes EN Regen (L) 8 Dreisstrager gains an extra Power Parts slot
Thrust Boost(เพิ่มทรัสเตอร์) 1 +1 Movement to Dreisstrager 2 Gain "AOS Resistance" Power Part 3 +4 Range to Dreisstrager's Emergency Retrieval EX Order (Increases from +8 to +12) 4 +1 Range to Dreisstrager's Stats Up EX Order (Increases from 4 to 5) 5 +4 Range to Dreisstrager's Boost Morale EX Order (Increases from 4 to 8) 6 +4 Range to Dreisstrager's Boost ExC EX Order (Increases from 4 to 8) 7 +4 Range to Dreisstrager's Restore Action EX Order (Increases from 6 to 10) 8 +1 Movement to Dreisstrager (+2 Movement total)
Integrity Boost(เพิ่มทนทาน) 1 +100 Armor to Dreisstrager 2 Gain "AOS Protection" Power Part 3 Dreisstrager gains EN Regen (S) 4 +100 Armor to Dreisstrager (+200 total) 5 Dreisstrager's EN Regen (S) becomes EN Regen (M) 6 +100 Armor to Dreisstrager (+300 total) 7 Dreisstrager's EN Regen (M) becomes EN Regen (L) 8 Dreisstrager gains the Barrier Field ability
Training Room (ห้องฝึกซ้อม)
CQB Training (ฝึกต่อสู้ระยะประชิด) 1 +10 ACC to all allies' CQB weapons 2 +10 CRT to all allies' CQB weapons 3 +1 Movement to all units that reach 3 ExC. This effect will last the entire stage, even if ExC is lost 4 +100 Attack Power to all allies' CQB weapons 5 Gain a CQB Up Skill Program at the end of each stage 6 +10 CRT to all allies' CQB weapons (+20 CRT total) 7 The Movement boost for all units that reach 3 ExC improves to +2 8 +100 Attack Power to all allies' CQB weapons (+200 Power total)
RNG Training (ฝึกยิงไกล) ไม่ใช่ Random Training นะ 1 +10 ACC to all allies' RNG weapons 2 +10 CRT to all allies' RNG weapons 3 +1 Range to non-MAP, non Range-1 weapons to all units that reach 5 ExC. This effect will last the entire stage, even if ExC is lost 4 +100 Attack Power to all allies' RNG weapons 5 Gain a RNG Up Skill Program at the end of each stage 6 ?+10 CRT to all allies' RNG weapons (+20 CRT total) 7 The Range boost for all units that reach 5 ExC improves to +2 8 +100 Attack Power to all allies' RNG weapons (+200 Power total)
Tactics Training (ฝึกยุทธศาสตร์) 1 Boost Dash EX Action's effect increases to +3 Movement 2 Direct Attack EX Action now lasts until the next player phase 3 Boost Dash EX Action costs 1 less ExC 4 Direct Attack EX Action costs 1 less ExC 5 Trick Attack EX Action costs 1 less ExC 6 Smash Hit EX Action costs 1 less ExC 7 Multi Action EX Action costs 1 less ExC 8 ExC +3 to any pilot with 3 ExC. Usable once per map
Quarters (ห้องพักทหาร)
Mess Hall (ห้องโถง) 1 +10 max SP to all pilots 2 All allies deploy with +3 Morale 3 +10 max SP to all pilots (+20 total) 4 All allies deploy with +3 Morale (+6 Total) 5 +10 max SP to all pilots (+30 total) 6 +1 Movement on the deployment turn 7 +10 max SP to all pilots (+40 total) 8 +1 Movement on the deployment turn (+2 Movement total)
Lounge (ห้องนั่งเล่น) 1 Starting SSP at deployment increases from 50% of max to 60% 2 Starting SSP at deployment increases from 60% of max to 70% 3 +20 max SSP 4 Starting SSP at deployment increases from 70% of max to 80% 5 +30 max SSP (+50 total) 6 Starting SSP at deployment increases from 80% of max to 90% 7 +1 ExC on deployment 8 Starting SSP at deployment increases from 90% of max to 100%
Sick Bay (ห้องพยาบาล) 1 All allies +2 Morale on start of player phase 2 SP gained by units at start of player phase increases from 5 to 8 SP 3 SSP gained at start of player phase increases from 5 to 8 SSP 4 +10 max Morale to all pilots 5 SP gained by units at start of player phase increases from 8 to 10 SP 6 SSP gained at start of player phase increases from 8 to 10 SSP 7 All allies +3 Morale on start of player phase (+5 Morale total) 8 +10 max Morale to all pilots (+20 max Morale total)
Lab (ห้องทดลอง)
AOS Research (ห้องวิจัย AOS) 1 +100 MxP at the end of every stage 2 Gain "MxP Converter" Power Part 3 Unlock 6th level AOS Updates 4 +100 MxP at the end of every stage (+200 total) 5 Unlocks 7th level AOS Updates 6 +100 MxP at the end of every stage (+300 total) 7 Unlocks 8th level AOS Updates 8 +100 MxP at the end of every stage (+400 total)
Investment Facilities (ห้องวิจัยการลงทุน) 1 +10% credits from destroying enemies 2 +10,000 credits at the end of each stage 3 Gain "Credit Manual" Power Part 4 +20% credits from destroying enemies 5 +10,000 credits at the end of each stage (+20,000 total) 6 Gain "Fairy Breath" Power Part 7 +30% credits from destroying enemies 8 At 150 Morale, Mitsuba casts Fortune on all allies
Personnel Research (ห้องวิจัยส่วนบุคคล) 1 Pilots gain +10% EXP from combat 2 Pilots gain +10% PP from destroying enemies 3 Gain "EXP Manual" Power Part 4 Pilots gain +20% EXP from combat 5 Pilots gain +20% PP from destroying enemies 6 Gain "Sprite Ale" Power Part 7 Pilots gain +30% PP from destroying enemies 8 At 150 Morale, Mitsuba casts Gain on all allies
แปลไทย Custom Bonus / Ace Bonus / Supporter / Skill Program / ADS Update By คุณ Mindlody ค่ะ
member
Since 2015-04-14 16:06:16
(1808 post)