The Digital Entertainment segment consists of planning, development, distribution, and operation of digital entertainment content primarily in the form of games. Digital entertainment content is offered to meet customer lifestyles across a variety of usage environments such as consumer game consoles (including handheld game machines), personal computers and smart devices.
In the consolidated fiscal year under review, repeat sales, primarily through download, of catalogue titles released in the prior fiscal year were strong, while the Group released fewer full-length console game titles compared with the prior fiscal year.
In the area of content for platforms such as smart devices and PC browser, “SENGOKU IXA,” a browser game and “DRAGON QUEST MONSTERS SUPER LIGHT,” a game for smartphones continued to show strong performance. “SCHOOLGIRL STRIKERS,” “FINAL FANTASY RECORD KEEPER,” and “Kai-ri-Sei Million Arthur,” games for smartphones newly released during the fiscal year ended March 31, 2015 have been showing strong performance as well.
Massively mulitiplayer online role playing games such as “FINAL FANTASY XIV” and “DRAGON QUEST X” have been making favorable progress.
Net sales and operating income in the Digital Entertainment segment totaled ¥111,926 million (an increase of 18.4% from the prior fiscal year) and ¥17,276 million (an increase of 61.3% from the prior fiscal year), respectively.
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