USG: Can you talk a little more about the rebalancing that Mr. Ito is working on? What exactly does that entail, in terms of how is it going to affect the gameplay? . FFXII: We're making changes to the parameters of the monsters you actually fight against, as well as shop items. The timing with which they appear, at what price you can purchase them, those are things we're tweaking. Also, certain treasure boxes you come across, what you can find in them and their timing, is being adjusted. . In terms of the Gambit system, too, when you can obtain them and the kinds of Gambits you can obtain, are also being adjusted. Speaking of Gambits, you may have noticed there is a fire Gambit that you can obtain to use against monsters that are weak against fire. But, you probably fought enemies that you could use fire damage against early one, while you could only obtain the fire damage ability later in the original game. That kind of balance has been revisited and made easier. So, even for new users who might not have ever played Final Fantasy XII before, it should come across as a brand new game, really. For veterans who have played Final Fantasy XII, it's a game to delve deeper into.
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