This article discusses prevalent VRR stuttering problems in PlayStation 5 and PS5 Pro consoles, as confirmed by Digital Foundry. The issue affects both Sony and third-party games, while Xbox consoles work fine.
The problem manifests as a continuous stutter that interrupts gameplay every eight seconds, particularly in titles supporting 120Hz VRR with unlocked frame rates. Digital Foundry's investigation involved testing various displays, including LG OLED TVs and monitors, Samsung mini-LED displays, and others, all of which exhibited the same stuttering issue. Refresh rate monitors showed momentary spikes to 120Hz when the stutter occurred, indicating the console momentarily dropping out of VRR.
The article provides a table listing affected games, such as Diablo 4, Elden Ring, and The Last of Us Part 1 and 2, and unaffected games, such as Dragon's Dogma 2, God of War Ragnarok, and Ratchet and Clank: Rift Apart. The cause is unclear, but the evidence suggests a system-level issue with how PS5 and PS5 Pro output a VRR signal, especially with variable frame rates.
The article suggests temporary solutions like disabling VRR or restarting the game, and mentions that Sony has been informed of the findings. Digital Foundry plans to provide updates as the situation develops.
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Since 2017-01-19 17:17:43
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