“What I thought about most while making this game was ‘I want to show the greatness of Japanese games. When listening to fans of Japanese games abroad, you often hear them say ‘Japanese games used to be great. I worked on this game in hopes of getting those people to say ‘this is good’ again.”
“One more thing I’d like to say is that Mighty no. 9 is a [set of] ‘contents,’ meaning it’s not just a game. We’re also moving forward in an anime and live action film for it. Development for a sequel is already in our minds, and we all share the feeling of ‘we’ll do it even if it doesn’t sell’.”
"I want to show the greatness of Japanese games" & "Development for a sequel is already in our minds, and we all share the feeling of ‘we’ll do it even if it doesn’t sell"
[Edited 1 times Zmile - Last Edit 2016-06-11 15:43:29]
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